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Adobe flash player for mac standalone

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ANEs could be packaged using universal as well as 64-bit only native frameworks, 32-bit native frameworks would not be supported for ANEs also.Īndroid packaging would remain unaffected. Packaging universal and 32-bit iOS applications would not be supported. Starting AIR version 30, all iOS and tvOS applications would be made 64-bit only, irrespective of the tag in the application XML. To package a 64-bit iOS application had to be set 11.0 in the application XML. Prior to the AIR version 30, iOS applications were packaged as universal applications. Since the Adobe runtimes share a common codebase, developers can reuse code to deploy game console quality 2D and 3D games, rich media applications with premium high definition video and scalable date driven applications though both AIR and Flash Player.įlash Player is a cross-platform, browser-based application runtime that provides uncompromised viewing of expressive applications, content, and videos across browsers and operating systems.Ĭonverting Universal iOS binaries to 64-bit and making IPA 64-bit With Flash Player and AIR, content can easily and consistently move between the browser, standalone applications and native operating systems to reach users on the devices of their choice. The Adobe Flash Platform runtimes, Flash Player and AIR, together enable businesses to efficiently deliver rich customer experiences across multiple digital touch points.